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Retro Modan FPS "Nightmare Reaper" -The element of rogue lights and router shooters eliminates frustrated elements and more rewards

An interview with the developer of the new indie game I'm worried about this project. This time, we will deliver a mini-in-tavy to the Retro Modan FPS " Nightmare Reaper " formally released on March 29 for PC for PC.

This work is influenced by the retro FPS of the 1990s, and it is focused on the dark and intense battle that has been produced and created with modern router shooters and rogue elements. A map that handmade and random generation fused, using more than 80 unique weapons with random enchantments, fight a large number of enemies to escape from the destruction destiny. Japanese not supported at the time of article writing.

"Nightmare Reaper" is delivered for 2,570 yen.

- First of all, please introduce yourself. What is your favorite game?

Bruno Beaudoin (BRUNO) Hi Hi, Bruno Beaudoin living in Canada Montreal. He is a founder of Blazing Bit Games and is also a programmer. Before the development of this work, he worked as a multiplayer programmer in Ubi Iso Monttreal.

I'm playing the game since I was at ATARI 2600, so it's difficult to choose a favorite game. The taste also changes. Perhaps I think the most favorite game while playing so far is "Blood".

-Why did you start developing this work?

It was a lot of fun to work with Bruno You Bey Eye, but I was always thinking that I could decide everything myself. He also has been tired to wait for someone to make a game like this work. The first reason is that I love the game anyway.

- Please tell me the characteristics of this work.

There are many Bruno! There is no other game game like this work. It is also quite characteristic to unlock skills in weapon systems, level generation, and mini games. There are also elements of rogue lights and router shooters, but their frustrating elements are eliminated as much as possible and they have been modified to increase more rewards.

- What kind of person do this work do you want to play?

BRUNO I want everyone to play! This work starts at a slow pace, so you can get used to gradually. You can get a sense of satisfaction with all things that can be done in this work, and it will be crazy (I'm glad if you become I would like to play all FPS fans.

- Is there a work affected by this work?

Bruno Yes, there are many. If it is a game, there are a lot of "DOOM" "BLOOD" "Rise of the Triad" "Diablo", and many other. There are also influenced movies, but if you say too much, you will have to stop it.

- Is there any plan to support Japanese work? Is it possible to translate?

BRUNO This work wants to meet many languages, but there are no specific plans yet. How do you think about or still thinking. Please contact us at any time.

- Did you have an impact on development by new coronavirus?

BRUNO was not so much. All people involved in this work are working from home. There was an impact on my mental because I could not go out and I could not see other people, so I may also affect this work in a form I do not know.

- Is it okay to deliver and monetize this work?

BRUNO Yes. There is no problem with the soundtrack of this work.

- Lastly, please give a message to the Japanese reader.

Bruno everyone in Japan, Hello! I visited Japan several years ago and spent a very good time. I can not wait for the day I can go to Japan. Anyway, it was surprised at the taste of Japanese food, and everyone is really kind and everything was beautiful and beautiful. Countries that have all these are nothing else all over the world. I want you to send ramen!

--thank you.

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