The latest work Saints Row is the latest work of the Hachamecha Open World Climb Action Series, which is approaching August 23, 2022. This work is being released and expectations are increasing, but this time the first media hands-on preview event was held, and the editorial department was blessed with the opportunity to play.
I want to be a boss quickly and enjoy the world of Sainzro! It seems that there are many people, but in this article, we will deliver the contents of the game that you can see in the previous play.
At the beginning of the game, the player will make the hero look. The character crest of this work is quite detailed, not only for voice, skin color, body type, etc. In addition to detailed options such as teeth, crotch size, bust size, setting of prosthesis and prosthesis and the presence or absence of nipple mosaic. I can do it.
In addition to the preset and character care storage function that is nice for those who are troublesome for those who are troublesome for those who are troubled!
In addition, the character of the main character of this work is performed well, and it is a type of work that turns the character that is already established to the appearance of your favorite, rather than rolling your own character. This time I couldn't afford to make much, but I created a slightly suspicious brother character with a loud voice.
If you use the free tool BOSS FACTORY scheduled to be distributed to Japan in the future, you can experience the character customization of this work one step ahead. Of course, it is also possible to take over to the product version, so it may be good to create a character before the release and jump into the world of Saints Row as soon as it is released.
After the early mission and rush into the open world, a large wilderness spreads in front of the player. You can fully enjoy the scenery like the wilderness of the United States, such as rugged red brown rocks and cacti, faded signs and chimney of the factory that spit out black smoke. At night, neon begins to shine in the center of the city and shows a different face from the daytime. The open world game set in a big city is good, but I like the stage of this work.
By the way, one of the real pleasures of the open world climb action is a car chase with the police. Speaking of the battle during car chase in this kind of genre, I think that it was a rattling or a gun shooting, but honestly the writer felt that it was hard to do.
However, this work has a technique called side swipe that is easy to use. This is a technique that swipe the body in the horizontal direction and hits other vehicles, and in the case of DualSense, it is activated simply by pressing the ▢ button to the left or right. The excellent point of this technique is that the damage is quite large. If it is a normal size car, almost half of the durability can be reduced in one time, and it can be blasted with a few clashes. I felt that the side swipe, which can make a fierce battle relatively simple, seems to be active many times in the game. In addition, in the early mission, there is a scene where KRS-ONE's Sound of Da Police is applied to BGM, so it seems that such a hot battle with such tension is expected.
In addition, vehicle driving is also available like light dangerous driving activities such as reverse running and near-miss. You can get XP according to the distance and the number of times, so you want to aim casually.
In this work, the direct battle is as dynamic as car chase. In the previous play range, I was able to play a tense situation where I followed a truck that ran in the sandstorm blowing, and jumped to the bed and defeated many enemies. There are many situations in the game of riding a vehicle driven by allies NPCs and shooting while lying down.
I also felt that the take-down system was the key to the battle. This is because this work often takes damage with the intense attack of the enemy, and in the early stages, HP can be a last minute battle. If you consume the gauge that accumulates when you are fighting, and execute the takedown, even a powerful enemy will be able to kill it using special motion and recover your physical strength. Powerful enemies have a shield on the HP, and cannot be taken down unless the damage of one gauge is reduced.
The killing of the explosion is also designed to be easy to perform. Vehicles such as motorcycles are set so that they can be easily destroyed with guns, and a quick shot that automatically shoots explosives near the enemy with aim. Skills that can be released with XP are also useful. The special skill of throwing the grenade into the enemy's pants that can be released first is excellent, and it is very refreshing if you throw it at a group of enemies.
In this preceding play, I could only play until the beginning, but it was a pre-play that could be expected to be a new element and a story that would be drawn in the future.
Sainzro will be released on PC (Epic Games Store)/PS5/PS4/Xbox Series X | S/Xbox One on August 23.
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